Wesley is a Coding Architect at Xebia in Belgium, where he helps organizations to build better applications, helps teams to improve their skills and organizes workshops to share his knowledge.
He's also a Microsoft MVP, crew member at Techorama, board member of the VISUG meetup in Belgium and speaker at conferences and meetups.
Blip… Blip… Blip… Those were the captivating sounds that echoed from the game Pong back in 1972, accompanied by a handful of pixels bouncing across the screen.
This session invites you to fast forward from those simple beginnings to today's gaming world, illuminated by ray-traced graphics and orchestrated soundtracks, transforming the humble blips of Pong into a grand symphony of digital artistry.
Let's revisit key moments that have forever shaped the landscape of video games, leading us to the immersive gaming experiences we enjoy today. Whether you're a veteran gamer or just a casual player, this nostalgic expedition promises to be an enlightening, entertaining, and engaging experience.
READY. LOAD
PRESS PLAY ON TAPE
For a side project, I converted DooM from C to C#. Having to deal with strange file types, alternative ways of (re)allocating memory, data structures being passed around as void* pointers and the likes, it's tempting to use unsafe code in C#. Turns out, that's not needed!
In this session, let's look at how C translates to modern C#, and how C# adds safeguards to avoid shooting yourself in the foot.
Wesley is a Coding Architect at Xebia in Belgium, where he helps organizations to build better applications, helps teams to improve their skills and organizes workshops to share his knowledge.
He's also a Microsoft MVP, crew member at Techorama, board member of the VISUG meetup in Belgium and speaker at conferences and meetups.
Blip… Blip… Blip… Those were the captivating sounds that echoed from the game Pong back in 1972, accompanied by a handful of pixels bouncing across the screen.
This session invites you to fast forward from those simple beginnings to today's gaming world, illuminated by ray-traced graphics and orchestrated soundtracks, transforming the humble blips of Pong into a grand symphony of digital artistry.
Let's revisit key moments that have forever shaped the landscape of video games, leading us to the immersive gaming experiences we enjoy today. Whether you're a veteran gamer or just a casual player, this nostalgic expedition promises to be an enlightening, entertaining, and engaging experience.
READY. LOAD
PRESS PLAY ON TAPE
For a side project, I converted DooM from C to C#. Having to deal with strange file types, alternative ways of (re)allocating memory, data structures being passed around as void* pointers and the likes, it's tempting to use unsafe code in C#. Turns out, that's not needed!
In this session, let's look at how C translates to modern C#, and how C# adds safeguards to avoid shooting yourself in the foot.
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